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Toni K. Turk

Co-Founder & Head of Marketing, Product Development and Engineering at JT Digital

Ljubljana, Slovenia

iOS engineer for 10 years, now full-stack architect. Built 7+ compilers as a passion — from OOP to FP to ownership to bytecode — culminating in a published MSc thesis on a lazy functional language without garbage collection. Authored a novel random graph model (Expanding-Shrinking) that produces real-world network properties from pure merge/split dynamics, and a noise-augmentation technique for robust music identification using CNNs. Now leading engineering, product, and marketing at JT Digital, building type-safe developer tooling and production systems.

Toni K. Turk

Education

MSc Computer Science

2022

University of Ljubljana, Faculty of Computer and Information Science

BSc Computer Science

2019

University of Ljubljana, Faculty of Computer and Information Science

Experience

Co-Founder & Head of Marketing, Product Development and Engineering

JT Digital

Leading engineering, product development, and marketing. Building fluent-html, renderbox-engine, and 15+ client applications. Pioneering AI-assisted fullstack development with Claude Code.

iOS Engineer

Povio Labs

Shipped production iOS apps for Facelift, Noble Stay, and AXS VIP. Built PromiseKit — a monadic async library with Haskell-inspired operators, used by 50K daily users.

Technical Skills

Languages

TypeScript Swift Java C++ Python C Racket SML Zig Mojo Julia Haskell

Domains

Compiler Design & PLT Graphics Programming Network Science & Graph Algorithms Numerical Computing Machine Learning Full-Stack Web Development iOS Development AV Pipeline Engineering

Theoretical Foundations

Category Theory Type Theory Compiler Theory Recursion Schemes Ownership & Borrowing Free Algebras

Projects

23 projects across compilers, graphics, ML, systems, and tooling

Compilers & Language Engineering

7+ compilers across Java, Swift, C, Zig, Mojo, and TypeScript — from OOP to FP to ownership to bytecode to DSLs

Graphics & Simulation

Real-time rendering, ray tracing, physics simulation, and game AI

Machine Learning & Data

Neural networks, 37M-node graph engineering, and numerical computing

Systems & Production Software

Type-safe frameworks, production libraries, and systems programming

Developer Tooling

CLI parsers, linting tools, and code generators